Portal:Mathematics

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Mathematics is the study of representing and reasoning about abstract objects (such as numbers, points, spaces, sets, structures, and games). Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered. (Full article...)

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graph of an increasing curve showing cumulative share of income earned versus cumulative share of people from lowest to highest income
graph of an increasing curve showing cumulative share of income earned versus cumulative share of people from lowest to highest income
A Lorenz curve shows the distribution of income in a population by plotting the percentage y of total income that is earned by the bottom x percent of households (or individuals). Developed by economist Max O. Lorenz in 1905 to describe income inequality, the curve is typically plotted with a diagonal line (reflecting a hypothetical "equal" distribution of incomes) for comparison. This leads naturally to a derived quantity called the Gini coefficient, first published in 1912 by Corrado Gini, which is the ratio of the area between the diagonal line and the curve (area A in this graph) to the area under the diagonal line (the sum of A and B); higher Gini coefficients reflect more income inequality. Lorenz's curve is a special kind of cumulative distribution function used to characterize quantities that follow a Pareto distribution, a type of power law. More specifically, it can be used to illustrate the Pareto principle, a rule of thumb stating that roughly 80% of the identified "effects" in a given phenomenon under study will come from 20% of the "causes" (in the first decade of the 20th century Vilfredo Pareto showed that 80% of the land in Italy was owned by 20% of the population). As this so-called "80–20 rule" implies a specific level of inequality (i.e., a specific power law), more or less extreme cases are possible. For example, in the United States in the first half of the 2010s, 95% of the financial wealth was held by the top 20% of wealthiest households (in 2010), the top 1% of individuals held approximately 40% of the wealth (2012), and the top 1% of income earners received approximately 20% of the pre-tax income (2013). Observations such as these have brought income and wealth inequality into popular consciousness and have given rise to various slogans about "the 1%" versus "the 99%".

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  • ... that ten-sided gaming dice have kite-shaped faces?
  • ... that the discovery of Descartes' theorem in geometry came from a too-difficult mathematics problem posed to a princess?
  • ... that despite published scholarship to the contrary, Andrew Planta neither received a doctorate nor taught mathematics at Erlangen?
  • ... that circle packings in the form of a Doyle spiral were used to model plant growth long before their mathematical investigation by Doyle?
  • ... that after Archimedes first defined convex curves, mathematicians lost interest in their analysis until the 19th century, more than two millennia later?
  • ... that owner Matthew Benham influenced both Brentford FC in the UK and FC Midtjylland in Denmark to use mathematical modelling to recruit undervalued football players?
  • ... that record-setting airplane spinner Catherine Cavagnaro is also a professional mathematician?
  • ... that Donn Piatt threw his mathematics teacher out of the window?

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3D illustration of a stereographic projection from the north pole onto a plane below the sphere.
Image credit: Mark Howison

In geometry, the stereographic projection is a particular mapping (function) that projects a sphere onto a plane. The projection is defined on the entire sphere, except at one point: the projection point. Where it is defined, the mapping is smooth and bijective. It is conformal, meaning that it preserves angles. It is neither isometric nor area-preserving: that is, it preserves neither distances nor the areas of figures.

Intuitively, then, the stereographic projection is a way of picturing the sphere as the plane, with some inevitable compromises. Because the sphere and the plane appear in many areas of mathematics and its applications, so does the stereographic projection; it finds use in diverse fields including complex analysis, cartography, geology, and photography. (Full article...)

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Topics in mathematics

General Foundations Number theory Discrete mathematics


Algebra Analysis Geometry and topology Applied mathematics
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